Monthly Archives: July 2007

Secants

I’m not sure if it’s possible to sum up Fragile Gravity in just a few paragraphs. Part of the problem lies with its age; FG has been running close to five years now, and has (in the natural evolution of most comics) slowly grown its character cast and a story convoluted enough to satisfy even the most ardent of story aficionado. At its heart though are Tanya and Gregg, the writer and artist of an independent print comic book.

At its heart, even in the midst of alien penguin invasions and convention-going silliness, FG is a story of friendship. First and foremost, it’s the story of the friendship between Tanya and Gregg, a friendship so deep that even when Gregg’s friends have given up hope (in the middle of the penguin invasion) of seeing him again, Tanya refuses to give up hope. Indeed, in more recent strips Tanya’s realized that this friendship has grown to something more for her, something deeper and more meaningful.

Even more than the potential love story (with unrequited love and missed opportunities and all the traditional hijinks) is the friendships of those around Tanya and Gregg. While Tanya and Gregg may be the heart of the comic, their friends are the flesh that brings it to life. Whether it’s egomaniacal cats who think in French (translations mercifully included!), a stoat that could have stepped out of a Warner Bros. cartoon, bridezillas gone wild, or small naked children running rampant, little gets past Fragile Gravity. For these, and many more reasons than I can squeeze into three paragraphs, you must read this comic.

——

Imagine for a moment that your entire life was a lie. Imagine that your family raised you not out of love, but out of greed… with the selfish intent to use you and then discard you once your worth was done, laughing as you went mad and faded away. Imagine then having escaped them by utilizing the very power they wished to possess for themselves, but still being damned, cursed by an ancient family curse that would drive you insane in time, no matter what you do.

This is the basic premise of Wish^3, a fascinating comic that takes elements from Japanese history and mythology and blends them together into a seamless tapestry. The story of Basil’s struggle to overcome the curse is only a part of a wider tale. In many ways Wish^3 is a vignette of short stories, each one touching on the life of one of Basil’s ancestors who like him were cursed… and who one by one succumbed to the insanity and death of this ancestral curse.

At its core, however, is Basil, his eldest brother Gabriel (who is unlike his parents and second-eldest brother in that he loves and cares for Basil), his best friend Paige, and the kitsune Himitsu. Even as his life slowly starts to crumble, Basil finds that those around him are the family of his heart, and this gives him the strength to break to the heart of his family’s curse and confront that which damned him. As with the best tales, this one has a beginning, middle, and is fast approaching an end well worth reading.

Secants


I think pretty much the first webcartoonist I ran into at ConnectiCon was Jennie Breeden. She had a table in the center of the Dealer’s Room covered with comic books and print compilations and more merchandise than you can shake a stick at. Part of that collection included her print comic run, which was at 11 issues (though according to her website, #12 is now available), as well as manga-sized print compilations. I asked what the difference was, and learned the comic books had exclusive content. I was hooked and immediately bought the entire run.

The comic books run $4.95 each, which may initially seem rather steep. However, for that money, you’re getting 45 pages of comic (some of which are found on the website, admittedly, but it’s still well worth it). In comparison, a recent issue of DC Comic’s Supergirl consisted of 22 pages of stories, another ten or so of ads, and cost $2.95. I don’t know… considering The Devil’s Panties is actually funny, I think you’re better off spending the two extra dollars and buying Breeden’s little book. The comic books had me laughing out loud. They worked better than caffeine in keeping me awake, and I consistently found things in each book that had me snickering and laughing, both at the comics themselves and at Breeden’s comments in the last two pages of each book.

Nor was this a one-time affair. I’ve reread the comic books multiple times and my enjoyment of them hasn’t lessened one bit. There were touching and rather heartfelt moments as well; it’s not all laughs and giggles. The dichotomy works… without sensing the pain, the laughter would seem weaker, somehow. If you have to stop buying a couple mainstream Marvel or DC books to afford Breeden’s work, then rest assured, you’re making the right investment. Breeden’s work will keep you laughing long after you’ve bagged the latest X-travesty and put it in cold storage.

——

I must admit that I’m not as big of a Dominic Deegan fan as I used to be. Really, my favorite stories were early on, leading up to Chapter 9 of the comic. The whole “Ecstasy and Evil” story never truly caught my interest. Thus it’s probably ironic that the only print-compilation available at Michael Terracciano’s table when I arrived was the E&E story. At that point I’d spent a decent amount of money on other print comics and felt I should have a copy of DD’s print run so I could review it, seeing that I was planning reviews of other print runs.

Ecstasy and Evil compiles the events of Chapter 10, “Ecstasy and Evil,” and Chapter 11, “Hello, Nurse.” By this time, Dominic and his friends have been established, and a new fan jumping in might become lost fairly quickly. Fortunately, Terracciano includes a cast page that quickly sums up the stories for each character without an excess of detail. Below each page, Terracciano includes comments on the comics which range from nonsensical quips to a sentence or two that reveals the underpinnings of the comic itself.

While there isn’t any extra comics included, Terracciano includes a three-page biography of Szark Sturtz, one of the main characters of the E&E storyline and a character who quickly became a fan favorite. Still, at $18 for the issue and a lack of significant new content, I can only recommend this to die-hard fans of the comic, or those people who prefer reading their comics in print.

Secants

(From Prime of Ambition. Click on image to see it full-sized.)

Prime of Ambition was one of the more pleasant surprises I had at ConnectiCon. While there were a number of professional webcomics at the convention, PoA amazed me at the sheer quality of its artwork. Considerable detail had gone into little aspects of the comic and not just once or twice, but consistently. Backgrounds were drawn with a level of quality rarely seen in a comic, and with colors that may actually be better than anything I’ve seen before. And while the artwork coloring may not be consistent (with some updates still in inks or in flat colors), I was impressed at the level of detail in even the black and white strips.

Part of this may lie in the genre. PoA is a fantasy comic, with a number of traditions upheld within the genre. Thus we have dragons (drawn with detailed scale work most of the time, with work that must have taken hours for an individual panel; and these dragons weren’t shown once, but multiple times), drow elves (which have become a bit of a fantasy staple even outside of D&D), fae that look inhumanly beautiful… and forests and landscapes that go far beyond what most artists would do in regular updates.

The story itself also drew me in fairly quickly, starting with the typical fantasy staple of a group of stalwart heroes at the start of the comic who rush in to save a maiden from a dragon. At this point the comic takes the first twist of many as these young heroes are cut down by archers protecting the dragon. These young heroes aren’t the focus of the story. Instead, they are a means to an end to tell the story of Thanatos K’al Hamaad, a young dark elf wandering the world, and of Audriel Sillendrey, a sun elf who ends up traveling with the drow against his better instincts.

Breaking with a literary tradition started by R.A. Salvatore, our lone drow isn’t an exile because he has morals in a society devoid of any essence of mercy and goodwill. While Than appears polite and well-mannered, I don’t get a feel of him doing this out of a sense of decency or the like. Instead, Than is very calculating and deliberate. He chooses his words and his actions. The reason for his politeness is to gain the trust and goodwill of his traveling companions, not because he wants to be friends.

He even states to Audriel, the sun elf who is the narrator of the story, that they would never be friends. I had the feeling he said this not teasingly, but in a matter-of-fact tone of stating a fact. Audriel hates the Sh’bera (or desert) drow, because his home village was wiped out by Sh’bera raiders. Than is a scapegoat for Audriel’s prejudice and hate, but Audriel also fears Than after Than fearlessly negotiates passage with a leaf dragon.


Audriel is a more interesting character in many ways. We can see his thoughts and fears, and this makes him more immediate and approachable than Than. Indeed, the very start of the story presents us with an older Audriel, one who has walked a path no doubt he never expected to take. He has done things he has severe qualms about, but feels there is nothing left for him but this path. If he forsakes it, then he’s forsaken the last of his principles. He’ll have forsaken his honor. And it’s something he fears.

Fear seems to be a deep part of Audriel’s existence. Early on he grows to fear Than. But he also fears himself. He looks at his reactions with distrust. He doesn’t trust his instincts. It is this fear that no doubt led him down the path of becoming the right-hand man of Tariq (who may or may not be Than; we’re not entirely sure, though it seems rather likely) in the future.

It’s when you read the author’s notes that you start getting a deeper understanding of the characters. Those notes reveal a deeper truth about Than: he is evil. However, rather than being the over-the-top maniacal evil of so much literature and shaped by the “alignments” created in fantasy role-playing games, he’s a more functional, realistic evil. Just where that evil manifests, I’m not entirely sure. Than manipulates people, sure. If he’s the Tariq in the future, willing to sacrifice people to dragons to keep the peace… then he shows a certain level of ruthlessness and a disregard for life. But it could also be seen as pragmatism. The effort to cut down a fully-grown ember dragon, one known as the “most vile dragon known to the world today,” would be entirely too high. What is a few lives lost in pacifying the beast instead?

Is this level of meta-thinking, of considering the large picture and no longer considering that individual lives matter, evil? Is the good of the many less important than the good of the few, or the one? Or is it the path taken to reach this point? At this point of PoA’s life, we don’t honestly know enough about Than to tell (even assuming Than and Tariq are the same person).

As fascinating as the story is, what truly drew me in was the artwork. Even incomplete art, presented to get updates up weekly, shows a level of skill and quality that a number of webcartoonists would kill to attain. When Alyssa Follansbee and Naomi Craig have the time to actually finish up their art and color it to their satisfaction, the comic leaps out at you and drags you into its depths. Each leaf is lovingly shaded. Tree trunks are shaded. Moss grows up the sides of trees, and you can tell this is moss. Even lighting is often done rather well, with light coming from specific sources or reflections, rather than the ambient lighting so many webcomics utilize.


I also found it fascinating how character sound-balloons were semi-transparent. Often sound-balloons mask the art underneath. When there is a lot of dialog, a well-drawn piece can end up butchered for the sake of storyline. Translucent sound-balloons doesn’t fix this, but it helps lessen the intrusive nature of the dialog. It also gives glimpses into the work that went into the art, work that would otherwise be concealed with traditional opaque sound-balloons.

Follansbee and Craig represent a growing trend in webcomics: artistic collaborations. Often these tend to be collaborative efforts of a penciler/inker and a colorist, but in PoA’s case, Follansbee handles backgrounds and beasts, while Craig works on the characters. Each enhances the other’s strengths, and compensates for the other’s weaknesses. They also bounce ideas and concepts off of each other. They’ve worked to bring their characters to life in a way that working alone often fails to do.

That’s not to say that everything is perfect at PoA. There were parts of the dialog that had me shaking my head (such as a dragon going “oh yeah?” early in the comic). At times the dialog feels a tad stilted, as if it was written rather than spoken (and indeed, this is a bit of advice for decent dialog for prose and comics: say it out loud. If your tongue stumbles over it, then rework it until it flows well). Some of this may very well be my own prejudices showing, and my own perceptions on how fantasy literature should “sound,” and it’s a minor quibble at best.

There are also occasional sections of art that feel out of place, moments of cartoonish (if not chibi-ish) art that just doesn’t flow with the rest of the art. But the instances of this are few and rare indeed (and perhaps why they stand out in my mind) and while they draw me out of the story, it’s only because it stands out so much from the level of quality in the mainstream art for PoA.

Taken as a whole, Prime of Ambition is easily among the best of webcomics I’ve seen. It can hold its own against professional works such as Girl Genius or Alpha-Shade, and is easily superior in my mind to the vast majority of professional print comics put out by DC, Marvel, and Image. Flaws, while they exist, are not significant enough to detract from enjoying the comic, and could easily be eliminated should Follansbee and Craig decide to take PoA to print. In the meantime, I highly recommend this comic.

Robert A. Howard

Secants


Sometimes I think that cartoonists are so caught up in the quest to perfect their art that they forget to develop their own style. It seems sometimes that people get caught up in drawing realistically or in a manga style and forget to draw something unique to them. Oh, there are a number that have a unique style. But it feels like so many webcomics I’ve read lately are trying hard to emulate certain styles that when I ran into Geek Tragedy I did a double take. I’m not sure if it’s the oversized ears, the variety of noses, or what, but GT’s art stands out from much of what I’ve seen before, and I wasn’t sure at first if I liked it. But soon after starting, the comic’s art was a moot point.

GT is your classic “buddy” comic, as exists in numerous forms across the web. As such, it has your classic archetypes: the nerd (Grey), the loser (Noname), the jerk (Frank). And it has the twist to make it stand out from the crowd. In GT’s case, it’s Casey, who was hit by a bus (off-panel) at the start of the comic, and comes back as a ghost. The why as for this is actually quite interesting: Casey’s life was so uneventful that he “dropped off the list” of those going to Heaven or Hell. But if he can help someone else who likewise has no life find his way onto the list, Casey will be allowed into Heaven. Naturally, this is Noname, whose name is apt for the comic.

Unlike other losers, however, Noname actually starts improving himself. He sells off a large section of his comics and collectibles collection to save up for a down payment for a house. He starts eating healthy, exercising, and working to try and get onto that list. And you can’t help cheering him on. Unlike other losers in buddy comics, Noname is succeeding in his task, even if Casey hasn’t admitted it to him. Oh, there’s much more to the comic than just Noname’s quest for self-improvement, such as the Zombie Santa Clause storyline or the soul-sucking ferret, but to me, having a loser actively (and successfully) work to improve himself is so unexpected in a comic that I quickly grew to enjoy the story. What’s next? Whether or not Noname gets on the list, the question remains can he stay there. I get the feeling we’ve only just begun, and sticking around for more GT would be no tragedy at all.

Secants


I’ve long been fascinated by science fiction. As a setting for storytelling, the genre has a beauty as special as that of fantasy, while the stories themselves can take many different forms. Some of the best science fiction looks at what it means to be human or a part of human society, but glimpsed from outside humanity itself. The worse… well, the worse uses fancy lights and devices to try and dazzle the audience into ignoring the lack of story. Fortunately, while Smoke-Emitting Diodes isn’t among the best of science fiction, it’s not the worse either.

As is the case with many scifi stories, SED is a story about people. The comic started with Dave, a technician who salvages two robots and then inadvertently activates a time-portal that drags Sera from the year 2004 to a future that is remarkably similar to her own (another common theme with some science fiction, or so it seems: the more things change, the more things stay the same). Sera coins the name “Rachel” for one of the robots, a sentient holographic machine that reminds me oddly of Vincent from The Black Hole, though I’m not sure why.

As with many comics, the cast has slowly been growing as the comic grows. Unfortunately, the comic also suffers from considerable wordiness, and while Sean Kelly has made it easier to follow who’s talking with color-coded word balloons, the sheer weight of the words led me to skim some of the strips. The art may feel a tad rough as well, but a number of comics have walked that path ahead of Kelly, and in time I’m sure it will improve. Still, I enjoyed the comic and am curious as to what will happen next with Rachel, Sera, and the others.

Secants


Comics have long dwelled in the edges between art and prose, utilizing the imagery of the art world to show its audience, and the prose of the print world to heighten detail and explain what images alone cannot tell. Still, few comics manage to tell a story without words and without dialog. Fewer still do this consistently. Heart Comic is an often-quaint story of love, pain, and loss, shown with amorphous cartoon figures who never say a word… and yet manage to express what is in their hearts.

Each story is self-contained. Even the multi-part comics can stand on their own, or as part of a whole. And many of them dwell on aspects of love, rejection, and the pain that comes with love. Indeed, the first three comics exist in the realm of rejection, with the first showing a nameless male rejected after his amorous advances go too far, and the second a twisted triangle showing the cycle of abuse from jocks and those who struggle to become a jock to win their own girl in turn.

Some of the stories can be quite imaginative, such as the zombie lovers, or a retelling of the classic story of the hitchhiking ghost trying to get home. But perhaps most imaginative of all is the sidereal story “The Journey,” written up as a result of the 24-hour comic challenge, showing a man who indulges on a quest to find a treasure shown on a map he finds. Heart Comics has shifted the comics into a world of sequential art, and shows that images can sometimes tell a richer story than prose.

Secants


I wonder sometimes where Randy Milholland finds that dark hard edge he uses in making Something Positive, because it wasn’t visible when I saw him at ConnectiCon. Still, I suppose S*P is perhaps therapeutic for Milholland, giving him an outlet to shout at the stupid things that happen in the world around him so he doesn’t have to sweat it when life pulls yet another boner from under its spin-top cap. And when something does annoy him, he doesn’t pull his punches.

Perhaps that’s S*P’s charm. It’s rough and can be crude, but it drives straight home to the point. It also marinates in irony and unexpected twists. Recent updates are showing just that, with Cab Ledbetter (PeeJee’s ex-boss, who owns PeeJee and Aubrey’s favorite bar) coming down on his son because his picture is on a gay website.

Why’s this going to end up a lyric in an Alanis Morrisette song? Well, when we first met the fruit of Cab’s loins, he was doing his damnest to piss off PeeJee with some very racist remarks to her. Indeed, he got his head handed to him as a result, with Mike (of all people) pretending to choke so that he could run… but the little twit didn’t realize the danger he was in. Cab’s reaction though shows where his son got it from. The fruit doesn’t fall far from the tree… and Milholland once again drives a curve ball deep into center field.