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	<title>Comments on: Goblins</title>
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		<title>By: LaFreeze</title>
		<link>http://www.tangents.us/2010/04/13/goblins/comment-page-1/#comment-257</link>
		<dc:creator>LaFreeze</dc:creator>
		<pubDate>Wed, 26 May 2010 17:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.tangents.us/?p=1498#comment-257</guid>
		<description>You know as much as I agree with about the quality of the story when taken on its own I&#039;ve got to say when looked at in the large context it has a few flaws.

I really feel this little piece came at the wrong time.  It followed directly after big goblin slayer story arc.  It undermined the pained reaction of Kin being captured again, Thaco leave Goblin slayer alive to a fate worse then death, and just follows too quickly to give this even the drama is deserves.  I know there are plot reasons for to do so but I feel plot in this case came at the expense of pacing.

On the D&amp;D geek side I&#039;m once again bothered by low level, ill equiped characters easily defeating a high level enemy.  While this is a nitpick on one level it also really undmines the premise that higher level characters are a threat to our main characters.  When OotS face higher level characters, normally they loose or at best have a mixed victory which keep that threat very real in reader&#039;s minds.  In Goblins higher levels don&#039;t seem to bring the same impact anymore since the goblin slayers story arc.

That said I agree the story arc was satifying on many levels, gave some nice character growth and had more then a few suprises.  Goblins certainly delivers a powerful hit with this story arc but I feel like they didn&#039;t hit the target as squarly as it could have.</description>
		<content:encoded><![CDATA[<p>You know as much as I agree with about the quality of the story when taken on its own I&#8217;ve got to say when looked at in the large context it has a few flaws.</p>
<p>I really feel this little piece came at the wrong time.  It followed directly after big goblin slayer story arc.  It undermined the pained reaction of Kin being captured again, Thaco leave Goblin slayer alive to a fate worse then death, and just follows too quickly to give this even the drama is deserves.  I know there are plot reasons for to do so but I feel plot in this case came at the expense of pacing.</p>
<p>On the D&amp;D geek side I&#8217;m once again bothered by low level, ill equiped characters easily defeating a high level enemy.  While this is a nitpick on one level it also really undmines the premise that higher level characters are a threat to our main characters.  When OotS face higher level characters, normally they loose or at best have a mixed victory which keep that threat very real in reader&#8217;s minds.  In Goblins higher levels don&#8217;t seem to bring the same impact anymore since the goblin slayers story arc.</p>
<p>That said I agree the story arc was satifying on many levels, gave some nice character growth and had more then a few suprises.  Goblins certainly delivers a powerful hit with this story arc but I feel like they didn&#8217;t hit the target as squarly as it could have.</p>
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