Tag Archives: Fanfics

Meta-review: Footloose (Part 3)

Here’s the conclusion to the Meta-review. I apologize for how long it took to write the entire thing; it’s over 5,000 words in length (making it among the longest of the Meta-reviews, though I think the Girl Genius Meta-review might be longer). Part 1 can be found here, while Part 2 is located here. The review in its entirety will also be posted on its own page in the Meta-review section.

———————

Continuity: 4.75 ribbons
Story Genre: Contemporary and High Fantasy, School Story, Adventure, Comedy

One problem with just about every webcomic lies with the fact they are incomplete works that are put up slowly over time. This gives the cartoonists or writers time to change their mind about details and existing continuity. Unfortunately, this past continuity is still quite visible in the archives, and can create discontinuity for new readers skimming through the archives. (I suspect this is one reason for comic relaunches.) One way around this is by writing out the entire script of the story before the comic even goes online (though even then discontinuities can creep in if the writer isn’t careful).

Footloose is part of a growing number of storytelling webcomics that have done just this. The background setting has been extensively prepared, and much of the past was already written down in the prequel fanfic that Alice Nuttall and Emily Brady wrote several years back (and which actually inspired the current comic). As such, Footloose has a well-written and fairly concise story, and within the comic itself there are no inconsistencies that stood out. (This doesn’t hold true for InubuYAKasha, but Ally and Em found an imaginative method of explaining those inconsistencies away; seeing as the fanfic has minimal bearing on the comic outside of background material, it’s not a factor anyway.)

There is a remarkable level of continuity in the characters behavior and reactions as well; even Keti’s recent odd behavior was built upon layers and layers of previous content which informed all but the most unobservant readers that Keti was going to go nuts. If anything, the level of foreshadowing concerning Keti has been overkill, though some of the shout-outs have been subtly done. Even recent events such as An flirting with Daniel have their roots in the past (though this is more evident in hindsight).

That’s not to say there are no incongruities. The problem is discerning what aspects are mistakes, and which ones just haven’t come to fruition yet. One case in point is with Keti’s mom, Beansprout, who Flibbage initially asked to come to the Dojo to teach. It would not be for just over 190 updates when Beansprout would land the job Flibbage had offered way back when. Add in the presence of a Deus Ex Machina (literally) from the InubuYAKasha prequel story, and almost any incongruity can ultimately be hand-waved away. Hopefully, Ally and Em will take the time and effort to deal with these incongruities before they’re a problem, rather than rely on their Deus Ex Machina (unless, of course, the DEM is in fact the point of said storyline).

Rating: PG

Footloose is rated PG. I don’t recall any swearing (though swear-substitution has occurred, with “Folk” and “Folking” being the primary “curse word” of choice (Folk undoubtedly referring to the “Fair Folk”). That said, there are a couple of scenes with some nudity (full rear nudity for Sparkle, and An’s breast is visible when Daniel “exposed” her during their duel), and some violence as well. The nudity in question was not gratuitous (well, maybe showing Sparkle’s butt was, but seeing that she was the butt of the joke…), and the violence isn’t nearly as bad as that shown on television, so I feel safe in keeping the PG rating. (That said, as always I urge parents to read the entire comic before letting young children read it themselves. What I find tame, others might find objectionable.)

Punctuality: Monday/Tuesday and some Wednesday/Thursdays (see below).

Footloose has had an odd update schedule for a while. Initially, it updated weekly with two pages (one new page, one redrawn art), often on Thursday but sometimes posted earlier if Emily Brady finished the artwork quickly enough. With the launch of the spin-off prequel comic Magical Transvestite Cherry (which updates when sufficient funds are donated toward the comic), the update schedule shifted to two comics a week, with one update for Footloose and the second either Footloose or Cherry. This is the current state of things, with updates often appearing on Mondays and Wednesdays in the U.S. (or very early Tuesday/Thursday in England, where Ally and Em live). There have been occasional missed updates, but for the most part the comic updates on time (or early) and regularly.

Additional Web Content: 3.5 ribbons

One thing I should note about the Footloose website is that some of the content is not related to the comic itself. While the site includes links to the comic, the spin-off prequel comic, and the fanfic prequel, there are also links to a third comic unrelated to Footloose, as well as an art gallery of artwork Emily Brady offers for sale. The art gallery does include Footloose-related artwork and fan-art, though I must admit I wish the art had a sorting system that differentiated new work from existing art. Most art galleries have similar problems with efficient sorting, so it’s more of a personal gripe than something I’d mark off on.

Comic-related content also includes a cast page written up as files for each student in the four classes. While this was imaginatively done, the lack of attached pictures or information on Jin and Keti’s parents (and Flibbage for that matter) does lessen the impact of the page. Oddly enough, it also increases the importance of the secondary characters in my eyes. I’d probably have never noticed most of the secondary cast except for that page. I’m unsure if they’re included because schools (or dojos) would have a large selection of students, or because Ally plans on fleshing them out if and when the story eventually returns to the dojo.

Unfortunately, there are no separate pages for species information, history, or similar categories. This is not to say the information is missing from the comic; instead, Ally and Em integrated it into the comic as a whole. I suspect Ally and Em want to avoid cluttering the site with too much detail, even if it would be easy to reuse specific pages from the comic for these sections. While it would be nice to have a map of Faerie, I can understand why Ally and Em have been reluctant to create one (or at least show the readers this map).

Overall: 4.25 ribbons

As I stated earlier, I first fell in love with Footloose because of its characters. But while Keti, Daniel, Jin, and An may have drawn me into the comic, it was the mixture of story and effective use of storytelling tropes that have kept me here. While I’ve managed to guess a few plot points (to the point that Ally and Em have a standing policy not to tease me with hints any longer), more often than not the plot contains enough elements I didn’t foresee that even when I get something right, I never quite guessed at the entire picture. (But let’s face it; those sky blue pieces are almost impossible to put together in jigsaw puzzles.)

Recent updates have been following up on Keti’s fracturing mental state (as a result of Keti’s MGSD) and its effect on the people around Keti and their relationships with her. One obvious focus will be the relationship between Keti and An; while part of Keti is in denial of her attraction to An, that part of Keti’s not in control any longer. This may actually force An to finally state her intentions, which are probably “just” friendship. While I’ll admit part of me would enjoy seeing An and Keti pair up, An honestly hasn’t shown that level of attraction to Keti (especially when compared to her occasional flirtations with Dan). What’s refreshing about this is the honesty of this character interaction, with An’s refusal to confront Keti up until now for fear of hurting the feelings of what may very well be her only friend.

Other character relations and interactions likewise flow naturally, whether it’s Iordan’s unassertive nature and quiet interest in Keti or the growing relationship between Jin and Cherry. As several members of the secondary cast have slowly grown, their personalities likewise have evolved and come to share the limelight with the primary cast. This is not always obvious and as I mentioned before, only three of the cast (Iordan, Jimmy, and Cherry) have shown significant growth. With the shift of venue (and the reduction of secondary cast), this has been changing, giving Claudette and Sylphia more time in the sun as well. It remains to be seen if the secondary and tertiary cast at the Dojo will see similar attention when the story returns that way, but hopefully with time their stories can also be told.

That is not to say that the relative lack of development in the secondary cast is deliberate; when you consider there’s only been a little over 300 updates for the comic, it’s more understandable that the majority of the secondary cast hasn’t had time to shine. And while the comic’s concept (of Keti being a “story magnet” due to her “primary protagonist syndrome”) is suggestive that the vast majority of Footloose’s stories will involve her, that doesn’t lessen the possibilities of secondary cast development. Keti’s interactions and the development of friendships with the others in the Dojo would give both Keti and her fellow students the time to shine in the spotlight and become individuals, instead of background fodder.

It is this mixture of storytelling skill and distinctive characters that makes Footloose well worth reading. The story mixes both humor and more dramatic moments nicely, without letting either aspect dominate the comic as a whole. This is a refreshing change over the majority of storyline comics, which tend to lose much of their humor for the sake of dramatic storytelling. It is the spots of light humor that help alleviate and contrast the darker moments of stories, and hopefully Footloose will manage to maintain that balance as the story continues to grow.

Fiction – Guardian Angels

Three and a half years ago, I wrote up a short story fan fiction for the webcomic College Roomies from Hell (one of many submissions for the 2,000 Strip Extravaganza, though the story wasn’t chosen). This obviously was back when I was still reading the comic, and I believe it’s the last webcomic-related fan fiction I’ve written. The story obviously takes place before April went completely insane and rammed a knife through Mike’s sternum (and was actually written before that point, and before I wrote the character off). As the story is over 4,000 words in length, I’m only going to include an excerpt of the beginning of the short story, and a link will lead to the page which contains the entire story.

I probably should add in a warning that the story contains an intense emotional (non-sexual) situation that may be disturbing to some readers. Reader discretion is advised.

———————————–

Guardian Angels
by Robert A. Howard

April stared at her reflection in the bathroom mirror. Brown eyes stared back at her, deep shadows lurking under her eyes. Her bangs drifted over her eyes and she pushed them back, pushed her hair back, her fingers catching in snarls.

Her hair had never been quite right after the incident when the new dorms blew up. The back of it had gotten burnt. Still, she resisted cutting it short; she remembered that her mother had always loved braiding her hair. Keeping it long was a way to honor her memory. And she couldn’t remember much of her mother. She had tantalizing tidbits here and there, loving moments of being with her mother, but that was all. And she remembered the fall, when her mother had slipped from the trapeze… and her father had tried to catch her and cushion her body with his own… and failing.

But it didn’t matter now. None of it mattered. It never had. She was imperfect. Incomplete. Whatever her dad had said… whatever act that had separated her and June, turning his daughter into twins, each having gotten part of the original’s memories… and soul, had left her a shadow, a defective copy. June was right about that. She was defective. That was why she was alone.

Mike was busy taking Marsha out to dinner, to some fancy restaurant where the guys had to wear ties and a jacket, and the girls fancy dresses. Marsha had actually splurged, dragging April along to go to various shops until she found a dress she liked, something with a high back to conceal her wings, but cut down low in the front to show off her breasts. And a new bra to push them up more, make her look larger than she was.

Not that Mike cared about breast size. Hers were easily bigger than Marsha’s. But Mike never looked twice at them. He never looked twice at her. April watched a tear tumble from her eyelashes and down her cheek, hot against her flesh, and she rubbed it away, pulling up the neck of her nightie to rub her eyes.

April looked down at it; white lace sewn on top of pale pink cotton, a little bow between her breasts. She used to dream of wearing it to bed for Mike. Or for any guy really. But outside of Roger, she didn’t think any man had seen her in it. She’d brought it with her from home… and in all that time, she’d found no one. Dave had been wrong about that. She wouldn’t find someone. Why would anyone waste time with her?

She heard a door shut and listened for a moment, but heard nothing else. It was probably across the hall. Margaret had gone out shooting with some of her buddies in the gun club. Not that she really wanted to spend time with the brunette; Margaret had mostly avoided her since the guys had brought her back from wherever she’d run away to.

(Click to continue to the story)

Homeworld: Exodus – Chapter 3, Part 1

Homeworld: Exodus

by Robert A. Howard

Chapter 3, Part 1: The Great Wastelands – The Oort Cloud

Fleet Intelligence Personal Log:

We have emerged at the outer edges of the Kharak system. All ships emerged from hyperspace in formation; Karan was able to make adjustments while in hyperspace to keep the Death’s Redemption and Sand Vortex on course. She believes she will have no problems keeping our larger ships in close proximity with the Mothership no matter how far we jump.

Karan has also initiated a build order for a second mining ship, the Starlight, while retooling the construction line for our fighters, corvettes, and frigates. Using modular components in our ships will allow the Shipyards to construct multiple ships at one time; theoretically, Karan could have eight fighters, four corvettes, and two frigates under construction at the same time, though ship launches would be staggered to avoid potential collisions. Unless we find significantly more resources, however, we’ll not have the ability to test this functionality.

The Mothership emerged from hyperspace almost 20 kilometers from one of the densest known asteroid families our astronomers had found in the Oort cloud. Unfortunately, there isn’t much in the region, and most of that is covered with a fairly thick coating of volatile ices which makes these Oort bodies difficult and dangerous to mine. The remainder either lack metallic components or are lone remnants that aren’t worth our time to go after.

The longer we stay in the Kharakian system, the greater the likelihood our new enemies will discover our presence and attack us. In addition, we need to track down the Taiidan scum who burned our world, and destroy them before they have a chance to rebuild. Information in the Taiidan databanks offers several star systems where the fleet that destroyed Kharak may be holed up. But our fleet consists of a stolen frigate, two flights of light interceptors, and three light corvettes. It’s obvious our forces are insufficient to withstand an assault from the Taiidan forces. We need more time, time to design our own frigates, gather enough resources to build our own fleet, and train crews for these ships.

One added benefit of this region of the Oort cloud is the large level of dust found here, along with oddly fragmented P-type asteroids in several localized asteroid families. The relative lack of heavy metals is unfortunate, though the silicates and water ice will be useful, and hints of magnetism among the fragments suggests the presence of troilite. It is believed that two cometary bodies collided centuries ago, resulting in the vaporization of the grozen gasses the made up the majority of the outer shell of the comet. The heaviest fragments stayed together, while diffuse particles boiled away with the volatile gasses. This theory would also explain the dust field.

The Dreamscape and Starlight were sent to begin mining operations, along with the Sand Vortex, Echo squadron, and the Death’s Redemption. Wasp squadron is remaining in the Mothership while final testing of the Blade Mk.5. As the pilots have less combat experience with the Arrow, it is hoped they will adjust to the new fighters once manufacturing begins.

Chief Engineer Maren Somtaaw reports that efforts to rebuild the alien missile corvette have been successful, and that a second alien fighter has also been rebuilt. The two alien Bandit-class fighters have been launched with a pair of our best test pilots to better determine the abilities of these strikecraft and to scout out the region. While our own Arrow light interceptors are faster than the Bandit, by using the alien craft we are hoping to confuse any enemies we encounter in the area. Sort of like the Manaani stories where Kharakians don the fur of dunewolves to hide from packs of dunewolves in the Kharakian deserts.

Repairs on the Quiltwork are also complete. Engineers stripped down much of the interior of the corvette and rebuilt her from the ground up. I understand that there are plenty of volunteers to fly the craft, which confuses me. I’ve heard complaints about using resources from ripping apart the Taiidani frigates, superstitious nonsense which no doubt includes fears of vengeful ghosts and the like. But it’s the most superstitious among the crew who are volunteering for the Quiltwork; I’m told they say the ghosts of those who died on board will protect the corvette from further harm.

I’m of two minds of this. First, I can’t stand superstitious thinking. It’s a sign of a weak mind and it risks the viability of our fleet and our people. But when stupidity works to our benefit… no. Even then it’s not worth it. We’re facing an alien empire that likely numbers in the billions. We are barely 600,000 strong. Even if Kharak had not been destroyed… we will not prevail against the Taiidan through strength of arms. It will take intelligence and cunning to defeat our foes. The Taiidan can afford stupidity. We cannot.

Fortunately, this religious thinking is likely in the minority. Those chosen for the Exodus are the brightest and best Kharak has… had to offer. Kharak herself is– was unforgiving of stupidity among its adopted children. I have to wonder. If we survive, if we reach Hiigara and either are accepted by our people there, or reclaim it from whoever possesses it now… where will we be in a hundred years? Will this purge of our people ultimately have some silver lining?

* * * * *

Research on the Blade Mk.5 is complete. From what we’ve viewed from files recovered from the Taiidani frigates, their fighter (Tactical has designated it as the “Triikor,” named after a predator cat indiginous to Kharak) is more maneuverable and has a heavier cannon. Our own twin cannons have a higher rate of fire, however, which will hopefully compensate for the Taiidani advantage. Wasp squadron has been outfitted with the new fighter and are currently conducting combat trials to get a better feel for their new strikecraft.

In addition, the Illumination reports that they’re ready to start testing a new corvette design, the Hammer. This corvette will be significantly heavier than the Cavalier corvette, with a second turret, with fragmentation and armor piercing ammunition that can be switched out quickly, and considerably heavier armor. While the Hammer is a little slower than the Cavalier, the majority of the weight was at the expense of crew quarters; the cockpit cocoon is loaded directly into the craft with the pilot and armor plating bolted in place behind them. The only way out is by ejecting the cockpit cocoon or by having a technician unseal the plate and unload the cockpit.

I understand that the pilots crewing the test craft have already nicknamed the Hammer as “Coffins,” though from what I understand this not because they consider it a “death trap” but rather that the cockpit cocoon can be… claustophobic. Still, the significantly heavier armor and armament should help keep these corvettes in battle significantly longer than other strikecraft. The only real threat to the craft would come from frigates like those we captured (our decryption team has unlocked some files on the frigate, designated the “Kudaark.” What the word means, we don’t yet know); tests on the tracking systems on the Death’s Redemption shows it can accurately track corvettes. Tactical is already testing wargame scenarios on how to best fight the Kudaark.

Work is also underway to miniaturize the Taiidani plasma torpedo launcher; the Taiidani plasma torpedo spaceplanes proved quite effective against large targets.

I’ve just been informed that sensors have just detected a sensor contact; a huge energy signature. We are on full combat alert. I’ll continue this later.

* * * * *

We’ve made contact with a new alien species. They appear to not be hostile.

According to Karan S’jet, the alien vessel, which outmasses the Mothership, was not detected emerging from hyperspace. It just appeared in our sensors suddenly. Karan ordered the two Bandit fighters to investigate it, and we soon had telemetry on the alien vessel.

The alien vessel is luminous. It was shaped much like a steeder-shoe with a U-shape, though thicker and without the crossbars used in steeder-shoes for added support. The vessel also has a grace and beauty to it that has not been observed in other alien vessels. It seems doubtful that the aliens are affiliated with the species that has attacked us and is responsible for the burning of Kharak.

Bandit-1 reports that there were no visible engine ports. We cannot identify their propulsion system; the ship is clearly far more advanced than our own or the aliens that attacked us. The vessel glided before the Mothership and smoothly matched our velocity and vector before spinning to face us. It has not responded to communication hails, and the Diplomatic Corp has suggested we send an ambassadorial vessel to dock with the alien ship and open negotiations.

I will not be a part of the ambassadorial team. The entire staff in Fleet Intelligence, including my most vocal opponents who were so adamant that Admiral Telar would be a superior head to Fleet Intelligence than myself, turned against me and let me know that I was too valuable to be risked in a First Contact situation. I suspect Karan could hear the shouting through the bulkheads separating Fleet Command from Fleet Intelligence.

I’ll regret not being a part of the team that is making First Contact with the aliens for the rest of my life.

An ambassadorial corvette was quickly designed along the lines of the Hammer, but without weapons, ejection systems, or targeting systems. More importantly, the internal crew quarters can be opened from an interior hatch. It’s a bit cramped, especially with an honor guard of marines and the Diplomatic team, but it should suffice. I assigned Captain Zarrin LiirHra as the vessel’s captain, and assigned Lt. Jaana Somtaaw as the corvette’s pilot; it will hopefully distract her from what she went through on the surface of Kharak. The Ambassadorial team consists of Major Karier Kaalel, Captain S’inol Maanan, and Captain Jaharen Kaalel, along with six Sobani marines.

Lt. Jaana is maneuvering the corvette past Wasp and Anvil squadrons and headed toward the alien vessel. Captain Zarrin is giving us a running commentary as he approaches the alien vessel; they are hailing the craft as they approach; they’ve entered a magnetic field and… the ship has lost guidance and is being drawn into a brightly-lit docking bay. Zarrin is reporting activity… We’ve lost radio contact. We’re still receiving some telemetry from the ambassadorial corvette. There’s nothing to do but wait.

* * * * *

Homeworld: Exodus – Chapter 2, Part 3

The engineering crew that boarded the secured alien frigate found that its computers were similar to those found in the wreckage of the Khar-Toba. The similarities between the two systems allowed engineers to access non-protected files. This included footage of the alien assault on Kharak.

The computers had several language translators, including a language very close to ancient Kharakian. While the data files concerning this language were in protected areas of the ship’s computer, the computer was able to translate data into a language we could understand.

It is curious and disturbing that these aliens know our language.

Initial images revealed a couple of probes moving toward the Scaffolding and Kharak. It is likely the footage was from another probe launched in a spread pattern, similar to what we did to gather intelligence of the alien carrier back at the wreckage of the Khar-Selim. The alien probes are squat barrel-like devices lacking elegance or beauty. Their design appears fairly utilitarian but is for all practical purposes on par with our own probe technology.

Additional footage appeared from what were likely strikecraft involved in the assault. Footage includes corvettes from the Kharak Defense Fleet moving into defensive formations with a pair of Porter Mk. II corvettes. They were quickly destroyed. The strikecraft involved in the assault appear to range from light fast interceptors, a plasma-torpedo spaceplane, and an oddly-designed heavy interceptor that appears superior in maneuverability to current specs for the Blade Mk. 5.

There was also footage of the frigate Sandstrike, its fighter cover destroyed, surrounded by alien strikecraft, three frigates, and a larger ship. This ship easily outmassed the Sandstrike and the other frigates and possessed armor heavy enough to withstand a direct hit from the Sandstrike’s spinal-mounted mass driver. The last shots of the Sandstrike showed her burning, the engines half-severed and plasma leaking from its engines.

The Scaffolding itself retained its fighter cover, comprised of several Arrows and some Shield Mk. 1 defense fighters along with the older Dagger interceptor. The fighter cover was insufficient. Alien interceptors proceeded to draw off the Scaffolding’s fighter cover, allowing the torpedo spaceplanes to target structurally vulnerable sections of the Scaffolding. One of the shots must have struck something vulnerable… plasma appears to have poured through the interior of the Scaffolding, venting from several bulkheads and landing bays… finally, the Scaffolding collapsed in on itself. It’s doubtful anyone survived.

The last footage we recovered was of a large fleet of alien ships. One was obviously a carrier. Its escort consisted of numerous frigates and three larger vessels, including the ship that destroyed the Sandstrike. Missiles from Kharak Missile Defense penetrated their defenses and destroyed several frigates, one of the larger vessels, and causing considerable damage to the Carrier itself.

In retaliation… the carrier and its fleet moved toward Kharak and… something was launched from its primary hanger bay, a missile of some sort that targeted the northern hemisphere of Kharak. Fires… fires began to sweep across… the northern part of Kharak turned black in a matter of seconds. The aliens impassively reported casualty estimations and temperature readings.

That’s all we recovered.

These– these bastards killed our people. And then sent those frigates to eliminate the rest of us, to kill six hundred thousand men and women who were helpless, who don’t even know that Kharak… I’m sorry. I shouldn’t let my emotions get the best of me.

I’ve just received a report that the second alien frigate has been captured. It’s believed that we captured the ship’s captain, along with several members of the crew. Our own casualties include seven dead Sobani marines; I don’t have names for them yet, but I will request that information. Another fourteen marines are injured, several critically.

Rather than risk added loss of life, Karan S’jet has suggested we drill holes into the remaining frigate and flood the interior with superheated plasma. I think that would be an excellent method of exterminating the vermin who remain on the third frigate. The vessel will be torn apart with fusion torches and used to augment our limited resources.

The alien captain has been brought to a medical facility. I’ll be heading up the interrogation momentarily.

* * * * *

I never thought these aliens would look… it was startling to see the similarities between these aliens and the Kharakian people. Oh, there are significant differences like with the structure of the outer ears and flattened nasal structure, but fundamentally the aliens were like us; they had a bipedal structure, were warm-blooded, their eyes had a visual range similar to ours (though the iris is slitted)… and weaknesses to some of the same chemicals that Kiith Kaalel found useful for interrogations during the Heresy Wars.

If our translations are correct, then the alien Captain revealed his squadron of frigates was part of an advanced fleet for a huge galactic empire. They call themselves the Taiidan. The captain claimed that we broke a 4,000 year treaty which forbade our people from developing hyperspace technology. The consequence of breaking this treaty was the burning of Kharak.

The Taiidan Captain did not survive interrogation.

I suspect the autopsy will reveal the alien died as a result of the chemicals used to… encourage his cooperation. We took care to keep him alive as long as possible. Intelligence is far more valuable at this juncture than revenge.

The alien frigate was disassembled and science crews on the Illumination are working to reverse-engineer the ship’s weapon systems, superstructure, and engines. Working from what we learned with the Sandstrike and from initial examinations of the alien frigates, a prototype vessel was designed to test the various technologies. The Redemption-class frigate was also designed with two added purposes: docking facilities would enable the Redemption to hold resources gathered by small groups of Providence mining ships, while eight docking points would let the Redemption refuel up to six interceptors and two corvettes at one time.

The Sand Vortex also would allow testing of another technology that the Somtaaw mining station on one of Haarsuk’s inner moons has– had been testing; micro-wormholes for matter transference. A decade ago, our scientists were studying alternative methods of faster-than-light travel. We weren’t sure how common the rare earths required for hyperdrive modules are in the galaxy, and having an alternative method of entering hyperspace was both economical and strategically sound.

The micro-wormhole uses some form of quantum tunneling using two charged quantum plates which are separated. I don’t know how to put it in Kharakian, and only understand part of the math behind it. All I know is that it creates a hole in space allowing for instantaneous matter transference. The problem is that matter traveling through the wormhole is reduced to undifferentiated molecules (atomic dust). In addition, even the largest fusion reactors on the Scaffolding could only create a wormhole approximately 8 cm in diameter. This makes it fairly useless as a weapons platform or the like, but had applications for instantaneous communications and the transfer of materials over long distances.

My one problem with the Sand Vortex is the lack of even anti-fighter weapons. Turrets such as those on the Cavalier corvette is a proven technology and would allow the Sand Vortex to help protect mining craft from any possible threats the ships encounter. Karan suggested that added weapon systems would make the ship a military target, and Tactical nominally agreed with her.

Another shortfall of the Redemption is its lack of multiple docking points for mining ships. Chief Engineer Maren Somtaaw voiced the initial complaint on this lack and I agree with her on this. Multiple dock points would increase the efficiency of mining operations and allow for mining ships to continue their job uninterrupted should a docking port malfunction. Hopefully a next-generation resource control vessel will compensate for these shortcomings.

Manufacturing bays were able to build the larger vessel without difficulty. Trial runs of the Sand Vortex were successful; I did not ask the crew of the Dreamscape where they found resources. I know they did not harvest any wreckage from the debris field over Kharak, and it was decided early on to leave the Scaffolding alone. It is a floating tomb now, holding over 20,000 of the best scientists and engineers Kharak had to offer. It also floats as a monument to Kharak itself… to a people who dared to reach out and touch the stars.

* * ** *

Rescue and recovery efforts have been completed. The Quiltwork was recovered; engineer Eleai Somtaaw was still alive, though she has suffered from burns across much of her body. It is believed she will recover eventually.

Another unexpected rescue was of pilot Jenalle Soban; her Arrow had crashed into the first frigate we captured. She has suffered multiple contusions and doctors are working to try and save her legs, which were crushed when her cockpit collapsed during the impact. Even if they save her, I’m not sure if she’ll ever be able to fly again. I wonder if it might almost be more merciful if she dies on the operating table; her personnel file shows she loves to fly.

Finally, we had one last unexpected rescue; Lieutenant Jaana Somtaaw managed to lift off from Kharak’s surface; she and Captain T’amin Somtaaw had descended to the tallest mountain, Lungma Jiin. If I remember correctly, it’s the location of the Somtaaw Temple of the Mysteries. As per my orders, Chief Engineer Maren Somtaaw had her isolated until I could interrogate her.

She was rather subdued. She said that Captain T’amin ordered her to pilot him to Lungma Jiin, claiming that it was the one place where survivors were most likely as the other mountains shielded it from the initial air blast from the Taiidani weapon. She was able to descend to the mountain; considering the turbulence from the atmosphere boiling off, I have to admit to some surprise they were able to safely land.

Upon reaching the Temple of the Mysteries, she said they donned oxygen masks and disembarked the shuttle, going into the temple itself. They found no survivors. Captain T’amin ordered her back to the ship and remained behind.

Naturally she was withholding information. Her story was too full of holes. She finally admitted under further questioning that Captain T’amin… ordered her from the Temple at gunpoint. He turned the gun on himself once she had closed the doors to the shuttle. She begged me not to add that to his record so that his death could be considered honorable.

I have stricken the remarks concerning his actions from the official records.

Lieutenant Jaana agreed to keep what she saw to herself. I have also ordered her to undergo a psychological evaluation. Only a half dozen people even know she went to the surface, and I have ordered them to remain silent on this. Karan has talked several people out of committing suicide already. We only– we only were going to be gone for several years. And now… we’re all that’s left.

There are 51,323 men and women on the Mothership, not including the Kharakians in cold storage. Which reminds me, I’ve received reports that damage to Cryotray #3 is bad enough that we will have to remove some of the people from cryogenic suspension. We’re still determining total casualties from the Cryotrays; it is probable that we’ve lost over 30,000 people. We’ve had to remove over 3,600 people from cryogenic suspension. They are being kept in isolation from the rest of the crew until their condition stabilizes; all they know is that there was a catastrophic failure in their Cryotray and that they had to be woken prematurely. I don’t know how we’re going to break it to them.

Chief Engineer Maren tells me that they were able to reconstruct one of the alien fighters from the wreckage we gathered at the Khar-Selim, along with the alien missile corvette. We don’t understand enough of the technology to replicate it for our own use, but it will be a useful supplement to our own defenses. In addition, the alien fighter will be of use in reconnaissance. It’s unknown if the IFF beacon we installed will be detected by alien sensors, but hopefully the aliens won’t fire on their own ships.

The last alien frigate has been renamed Death’s Redeption, and will be crewed by Sobani volunteers. There is a faction in Fleet Intelligence that wants this ship torn apart for its components as well, and that using one of the ships that helped destroy Kharak is an abomination. I can understand the sentiment, but our situation is critical. We do not sufficiently understand this technology at this point to replicate it efficiently. For now, the Death’s Redemption will remain part of our forces. And much like the alien fighter we rebuilt, it may be of use in ambushing these aliens or in scouting out their position.

All ships have returned to the Mothership, and we are preparing to enter hyperspace. There is nothing left for us here. Kharak is no more. All we have left are bitter memories and “what if” scenarios. It is time to say goodbye to Kaali, to my parents… to the friends I left behind.

The Mothership will emerge at the edge of the Oort cloud, in a patch where astronomers believe harvestable asteroids are located. The waveform is engulfing the ship… we emerge from hyperspace in eight minutes.

Homeworld: Exodus – Chapter 2, Part 2

The emergency beacon was from the Cryotrays. It appears that the aliens did not kill all of us. Not yet at least.

Cryotray #3 was registering damage from multiple impacts. Echo squadron had just launched after refueling, and was joined by the Mercy-class corvettes Stitches, Patches, Quiltwork, Assistance, and Solitude. Telemetry from Echo squadron revealed five alien vessels, frigate-class, were firing plasma-based weapons and mass driver rounds at the cryotray. The tube was reporting that its hull had been breached, and cryopods were suffering damage.

These alien ships appeared to be a different design than those we encountered at the Khar-Toba. Tactical has raised the possibility that these aliens are a different species from those at the Khar-Toba. The location of what we believe to be the ship’s bridge on a fin in the center of the ship, while the alien carrier’s bridge was located in the rear of the vessel. There was a fin on the front of the vessel which we suspect contains the ship’s sensor array. Weapon systems consist of four large long-barreled mass drivers on turrets and a pair of fixed launchers that fired a plasma-based weapon with limited tracking ability. The frigates are a little bit smaller than the Sandstrike, but significantly faster and more maneuverable.

Echo squadron immediately activated afterburners and engaged the alien frigates. While the enemy frigates were unable to accurately target the Arrows, Lieutenant Jenalle Soban’s Arrow was clipped by a mass driver round, and crashed into the engine section of one of the enemy frigates. This craft had apparently suffered damage prior to the attack on the Cryotrays and was already venting plasma; the collision apparently disabled the maneuvering engines for the frigate, and it began to drift above the Cryotrays.

Wasp squadron had finished refueling, along with the corvettes of Beta squadron, and they launched to escort the Rogue and Water Thief to attempt a capture of the enemy frigates. The Assistance broke off of its repairs of Cryotray #3 (which had stabilized despite the incoming fire; the corvettes induced rotational motion into the Cryotray so the aliens couldn’t concentrate their fire on one section) and moved up to support the two Porter corvettes.

In response, two of the remaining four alien frigates broke formation and moved to protect the damaged frigate; considering there were several Porter Mk.2 corvettes in Kharak’s fleet, it’s likely the aliens realized our intentions to capture the alien ship. The Rogue and Water Thief sustained fire from the pursuing corvettes, but were unable to prevent the corvettes from latching onto the alien frigate. Directed EMPs and capture protocols were successful in knocking out the frigate’s drive systems, and the two corvettes dragged the alien ship away from combat. The Solitude detached from Cryotube #3 and moved up to support the Porters while the Assistance docked with the Rogue and began on-site repairs even as the alien corvette was dragged toward the Mothership.

Wasp squadron engaged the pursuing frigates. The squadron remained in a tight formation and focused firepower on the rear quadrant of one of the frigates, which began to vent plasma from the hull breach. An examination of fighter telemetry suggests this frigate had also been damaged in the previous battle with Kharak Missile Command, and had sustained further damage from Echo squadron. Wasp squadron focused fire on the damaged hull section on their return pass and succeeded in damaging something vital; plasma vented uncontrollably through the vessel and it was vaporized in the resulting explosion.

No escape pods were launched; it isn’t clear if these ships possess any escape mechanisms. It is something we’ll have to look into with our own frigate designs, and in redesigns of strike craft and corvettes. Our world is gone. Every life is precious now, and must be protected.

The remaining frigate continued to pursue the Rogue and Water Thief around the Mothership; our own mass drivers engaged the enemy frigate and provided the Porter corvettes with sufficient cover to drag the enemy frigate into the Mothership’s docking bay. Sobani Marines cut their way through what we believe are hatches and engaged the enemy, but are encountering fierce resistance from the alien crew. Their orders are to try and take some of the aliens alive for interrogation.

Unfortunately, orders to keep the Water Thief and Rogue from launching again failed to reach the corvette captains before they left the Mothership. The alien frigate was waiting for them, and immediately shifted fire from the Mothership to the two corvettes. Rather than flee, the Water Thief closed with the second alien frigate, and after receiving sustained fire from the frigate, the Rogue joined her. After disobeying an order to flee the frigate and latching onto the frigate, Captain Merlef Jolaasien of the Water Thief radioed in and explained his actions; he stated he felt the frigate would destroy his corvette before the Water Thief and Rogue could escape around the Mothership.

This frigate had sustained far less damage, and the subversion protocols took significantly longer to knock out command systems on the frigate. Fortunately, one of the first systems that went off-line, which allowed Wasp squadron to break off their attacks on the alien vessel and dock with the Mothership for refueling. During this time, the aliens tried an EVA boarding of the Water Thief and the Rogue; Lt. Kensar Soban hadn’t yet docked with the Mothership and was able to strafe the alien marines; while the Water Thief sustained minor hull damage from the strafing, none of the aliens survived.

While the crews of the Water Thief and the Rogue disobeyed orders, I have decided they were not at fault. The combat situation had changed after the initial order to destroy the frigates. Further, it was unlikely either corvette could have escaped the aliens by flight or by returning to the Mothership. Upon gaining control over the alien frigate, Captain Jolaansien requested further orders from Fleet Command. After a brief consultation with Tactical, I recommended to Karan that we should capture the second frigate.

Due to the ongoing battle between Sobani Marines and the crew of the first frigate we’d captured, and the chokepoints in the frigate’s design (undoubtedly meant to prevent easy capture of the ships), and to avoid further possible loss of life, we voided the atmosphere of the second frigate. Combat teams then boarded the vessel but found no survivors; it is likely that the alien marines were wearing the only spacesuits, and had died in their assault against the two Porter corvettes.

Karan ordered the Water Thief and the Rogue to the edge of the battle between the remaining two alien frigates and Echo and Beta squadron. Two of the corvettes in Beta squadron had sustained heavy damage during the fight, so Karan ordered the Patches and Quiltwork to assist in in-flight repairs.

Both alien frigates turned their guns on the approaching corvettes. The Quiltwork was struck by four plasma torpedoes, two of which struck the cockpit, melting through and killing the pilot, Lt. Mahan Kaalel and medic Solya Manaan. Emergency bulkheads slammed down and kept the remaining atmosphere from escaping. Engineer Eleia Somtaaw, managed to shut down the fusion drive before it overloaded, saving the ship. Medical telemetry reveals she was badly hurt; she is not answering comms and the Quiltwork is tumbling in space.

The Patches was struck by over a dozen shots from the alien mass drivers, damaging the maneuvering engines and breaching the engineering compartment. The Patches managed to limp away from the battle, followed by Beta squadron. It is obvious that the Mercy corvette is ill-suited for combat operations; once we reverse-engineer the alien frigates, we’ll have to design a dedicated repair/refueling frigate.

By this time, Echo squadron was running on fumes, having fought using afterburners through much of the battle. Several Arrows had sustained damage, though fortunately none were destroyed. Wasp squadron’s return to battle allowed Echo to retreat to the Mothership for repairs and refueling. Capitalizing on the damage inflicted on the alien frigates, Wasp squadron managed several hull breaches on one of the remaining frigates, which began to tumble. The Rogue and Water Thief took advantage of the distraction and moved in to capture the lightly-damaged frigate; the aliens only managed to get a couple of shots off before the Porter corvettes latched onto the vessel. Sustained weapons fire to hull breaches resulted in the final frigate’s destruction.

Much of the damage inflicted on Cryotray #3 has been repaired. It appears Cryotray #4 has also sustained damage; the Assistance and Solitude are docking with it now to determine the extent of the damage and repair any damaged power systems.

Engineers report they have recovered telemetry from the captured alien frigate. It’s time to see what happened to Kharak.

Homeworld: Exodus – Chapter 2, Part 1

I apologize for the shortness of the update; it’s been a hectic week, especially with taxes being due yesterday. Fortunately, I managed to get my taxes complete on time this year, even if I ended up owing this time around. Anyway, take care.

Homeworld: Exodus

by Robert A. Howard

Chapter 2, Part 1: The Burning of Kharak

Fleet Intelligence Personal Logs

Kharak… Kharak is gone.

May Sajuuk have mercy on us.

We emerged from hyperspace two kilometers from where the Scaffolding should have been…

Damn it. I need to get this down. Now. There’s no time to… damn it all.

Radar telemetry immediately registered multiple objects in our orbital plane, which were potential collision threats. There was no comm traffic… and the Scaffolding… it was a burning hulk. A debris belt was starting to form around Kharak. And Kharak itself….

It’s burning. Even now firestorms are raging across its surface. The Great Desert’s been reduced to molten glass. Nothing could survive that. Nothing! Kaali, my parents… even that bastard Admiral Telar. I guess I won’t need to worry about him taking over as head of Fleet Intelligence. No doubt anyone reading this would think that comment inappropriate. I’m not sure if it’s gallows humor or shock. I know that the only thing keeping me going… it’s taking everything I’ve got not to curl up in my chair and shut down.

When we realized… I saw grown men, older than I, break down into tears. Mothership systems became erratic as Karan S’jet reported on what her sensors had found. There was nothing left. The communication satellites, weather satellites, the space telescopes… sunspot activity was still disrupting communications with the rest of the Kharak system, but it’s doubtful any of them survived. Those bastards knew where the Khar-Toba was. They appeared right on top of her. They undoubtedly know about the Somtaaw asteroid miners and the science team out on Haarsuk’s ice moon.

All ships launched. While we weren’t picking up radio signals, we had to search. Just in case. Echo and Wasp squadrons split up to check for life pods or the like, while the Water Thief and Rogue assisted. There were some fragments of ships; it appears that Kharak Missile Command managed to take out some of the aliens, and some of the fragments are fairly large. Tactical believes that several alien frigates were destroyed, and something larger.

There were no standing orders against this; a couple of Somtaaw took a shuttle and landed on the Lungma Jiin mountain, site of the Somtaaw Temple of Mysteries. Captain T’amin Somtaaw and Lt. Jaana Somtaaw. I don’t know why they left; they didn’t explain their actions. Maybe they thought someone might have survived? I left orders with Chief Engineer Maren Somtaaw that if they return, they’re to be held and brought to me for debriefing. I don’t want them spreading stories among the crew…

Karan’s just detected an emergency beacon; I’ll be back.

* * * * *

Homeworld: Exodus – Chapter 1, Part 2

Homeworld: Exodus
by Robert A. Howard

Chapter 1, part 2: The Khar-Selim

Fleet Intelligence Personal Log

The Khar-Selim was gutted. There were no survivors. Anyone who survived the initial assault would have died from the explosive decompression of the crew chambers. It wasn’t standard operating procedure for the crew to be suited up. Boarding crews from the Water Thief only located a few bodies on the bridge; undoubtedly the rest drifted from the wreckage or were mangled beyond recognition when the Khar-Selim was destroyed.

Despite the extensive destruction, marines were able to recover the primary data recorder. Recovery of secondary recorders was halted when Echo squadron detected IR signatures on a positive Z/Y vector on an intercept course. Our presence at the wreckage had attracted the attention of the aliens that had destroyed her. The marines returned to the Water Thief, which detached from the Khar-Selim and headed back toward the Mothership. Beta squadron rotated 180 degrees and fired their turrets at the approaching fighters; two of the shots hit, destroying two alien fighters outright and giving the Water Thief and her escorts sufficient time to achieve full combat speed as they returned to the Mothership. Beta squadron was likewise able to achieve full combat speed and assisted Echo squadron in attacking the alien fighters.

The aliens were focused primarily on the Water Thief; initially they were arranged in a loose swarm that Tactical believes is intended to assist them in evading weapons fire from slower targets. Fortunately, the aliens ended up clumping together which made them an easier target. Echo and Beta squadrons used a reverse slide maneuver (deactivating their primary thrusters and swinging around to target the enemies while drifting on inertia) to target the aliens without leaving the Water Thief. It’s not the easiest of maneuvers to perform; fortunately, some of the top pilots from Fleet were assigned to the Mothership, and these pilots had practiced these maneuvers. The disadvantage with reverse slides is that it leaves fighters and corvettes in an unmodified flight which can more easily be targeted; if the aliens hadn’t been focused on destroying the Water Thief and Rogue, we may have lost several fighters.

While the aliens ignored the Dreamscape which was busy mining an asteroid family between the Khar-Selim and the Mothership, the vulnerability of our mining operation was quite evident. Once sufficient resources are available, the Dreamscape and other mining ships will be provided a fighter escort; escort duty would give new pilots a chance to gain non-simulator flight experience before they have to enter into an armed conflict. Larger escort vessels may also be an effective deterrent; I’ll have to make a suggestion to the engineers on the Illumination, they may come up with some effective plans.

The Water Thief reached the Mothership safely; after encountering the Mothership’s mass drivers, the remaining alien fighters retreated outside the effective targeting range of the Mothership. There they were reinforced by another fighter squadron and three corvettes: one missile corvette and a pair of the corvettes armed with mass drivers. The Water Thief docked with the Mothership and a marine disembarked with the primary data recorder, which was brought to the CIC. The Water Thief launched as soon as its’ cargo was secure to perform any needed rescue/recovery duties as needed, and also to try and capture any disabled enemy vessels.

Echo squadron detected additional contacts closing with the Mothership and a sensor echo from something much larger. The Mothership’s sensors were focused on that region of space where a large energy signature was detected. Rather than risk any Arrows on a scout run, especially with incoming enemy fighters, Karan took three probes out of storage and launched them in a spread toward the sensor contact, with one probe sent in close proximity with the contact.

Our calculations were off. We lost the middle probe when it collided with the contact. The remaining two probes started transmitting data and revealed a large vessel, perhaps a third of the size of the Mothership. A series of antenna arrays were burning; it appears the middle probe struck one and exploded, damaging the remaining antenna. The vessel itself was angular, composed of three compartments built on top of a central spine which held engines and smaller structures. At least two of the larger compartments appeared to be to store and possibly build vessels; while no larger vessels were seen, it seems likely that this carrier could build frigate-class vessels.

One fortunate side-effect of our probe colliding with the alien ship was that comm-chatter from the carrier was cut. The fighters and corvettes suffered a significant reduction in effectiveness, leading me to believe they were receiving orders from the carrier. After destroying several more fighters and crippling the engines of one fighter, the remaining corvettes and fighters retreated from the Mothership and fled to the alien carrier. The Rogue successfully captured the crippled fighter and brought it to the Mothership so its pilot could be interrogated. Unfortunately, the alien committed suicide with a fragmentation device rather than be taken alive.

In addition, the Water Thief succeeded in latching onto the hull of one of a damaged missile corvette. Several alien fighters tried strafing the Water Thief and force it to release their brethren, but Echo squadron was able to drive them off. Echo squadron pursued the aliens back to its carrier; the carrier was armed with multiple mass drivers which drove our ships off before we could disrupt the landing of their craft. Once it finished loading corvettes and fighters, the carrier activated hyperspace engines and fled the field.

* * * * *

We’ve finished cleaning up the data feed from the Khar-Selim’s data recorders. I’ve included a voice file of their final transmission:

Captain: “What do you mean you detect a Hyperspace entry? The Mothership isn’t due for…”

Radar operator: “Sir, I have multiple contacts on closing vectors. Unknown profiles… No recognition codes… Ahh, they’re not ours.”

Captain: “Well if they’re not ours, who the hell are they?”

Radar operator: “Sir, they’re coming in fast… Check… Incoming fire! We are under attack! They’re getting through! Breaches across all decks! Hull integrity failing!”

Captain: “Khar-Selim to Mothership! If you are receiving, abort hyperdrive test. Repeat: abort hyperdrive test! [garbled]“

Tactical is currently examining the remaining data to find any other data concerning potential weaknesses in the alien vessel, the energy signature of its hyperdrive, and anything else of relevance. It is disturbing that the aliens jumped out close to the Khar-Selim and launched an immediate attack. It seems likely these aliens knew where the Khar-Selim was located and intended on taking out the ship before it could defend itself; the Khar-Selim possessed minimal armament and relied primarily on radar to detect asteroids and cometary fragments that could have posed a threat and maneuvered out of their path.

The Rogue and Water Thief have gathered debris from the alien fighters and corvettes and delivered them to the Illumination. Our initial research suggests that the alien fighters possess nearly twice the armor of our Arrow interceptors and comparable armor to the current design for the Blade Mk.5. Their mass drivers are inferior to those used in our interceptors, with decreased accuracy and power. Further, the Arrows have proven significantly faster than the aliens even without using afterburners.

An examination of the alien corvettes found that the heavy corvette contained magnetic grapples, viral protocols, and what appears to be an armed boarding team. It is likely the heavy corvettes are troop carriers that disable enemy vessels and then send a boarding team to secure the vessel, similar to the design of the Porter Mk. 1. Our scientists are examining their computers and the viral protocols; it is likely these aliens have encountered other species. Considering their tactics, it is probable they engage in piracy and steal other ships. If we can adapt their viral capture protocols, then it will enhance our own ability to capture any hostile vessels.

Given the general consensus among sector chiefs in Fleet Intelligence that these aliens are “space pirates” of some sort, the alien fighter was designated the “Bandit” class interceptor. The probable role of the alien heavy corvette to capture other ships led Tactical to designate it the “Thief” class, while the missile corvette was designated the “Brigand” class. Unfortunately, their imagination faltered at that point; the large carrier was designated the “Lord” class. Though given the size of the vessel, my associates are still debating if it’s a large carrier or a small Mothership. The size of the vessel is such that we couldn’t manufacture a similar vessel using the Mothership’s facilities; we’d need to use the Scaffolding to build something like it.

Initial plans for the Mothership were actually for something closer to that size; the thoughts of the smaller kiith was that we would not need that large a ship to seek out Hiigara. It was the enthusiasm of the Kharakian people that resulted in a much larger vessel being built; several million people voiced interest in being on the maiden journey of the Mothership. Each cryo tray is three kilometers long and nearly a kilometer across, holding 100,000 people. A vessel the size of the alien carrier would never be able to carry enough colonists to make the trip worthwhile.

The nature of this threat may postpone our leaving Hiigara, for the short term. The Mothership needs added weapon systems to deal with any attacks, and designs should be finalized for the Blade Mk. 5 Interceptor and the Hammer heavy corvette. We may also want to mine several known asteroid families and begin construction on a frigate along the lines of the Sandstrike; while our frigate drive is ineffective and slow, we need a larger class of vessel to help protect the Mothership.

Of greater concern is our lack of the specific metals needed to build added hyperdrive units. Until we find more of these minerals, any frigates we do build would be required to dock with the Mothership before we enter hyperspace. Fortunately, several telescope satellites in high orbit around Kharak have been mapping out the Oort cloud surrounding the Kharakian system and have detected a couple potential sites where we can hopefully find the minerals we need to build added hyperdrives for larger vessels. Considering the energy requirements to enter hyperspace, it’s probable only frigate-sized vessels and larger will have hyperspace capabilities. While a hyperspace-capable corvette for scouting would be tactically sound, it’s likely a corvette hull couldn’t hold the drive unit, sufficient fusion generators, fuel resources, armor, and life support for a pilot.

I’ve just received a report from the Shipyards; Chief Engineer Maren Somtaaw wants to build three additional Mercy corvettes. She feels that the repair facilities of the vessels would be useful in a larger conflict, especially given the vulnerability of our fighters when they are docking with the Mothership. Resources are a bit tight, but our first conflict did reveal some of the limitations to our fighter squadrons. The Mercy can refuel fighters and initiate needed repairs in the midst of combat; their armament, while fairly light, would also protect docked fighters. The role would be better suited for a larger vessel; perhaps a light carrier. Unfortunately, current frigate drive technology isn’t up to the task, and the frigate would be far too slow to be tactically useful.

We’ve also initiated construction of another nine Arrows, designated Wasp squadron, while an additional Arrow was built to restore Echo squadron to nine interceptors. The initial designation was going to be Gamma squadron, but the pilots requested something less… boring. Allowing the pilots to choose their squadron name helps with morale, and will encourage the pilots to be more assertive to live up to their designation. I’ll see to having Beta renamed after we return to Kharak.

Once the Water Thief and Rogue return with the last of the probes, we’ll enter hyperspace and return to the Scaffolding. In all likelihood I’ll be fighting to keep this position as well; considering our first contact with an alien species proved hostile, many of Admiral Telar’s claims will be justified. There are more qualified Admirals in Fleet who would do a far better job as head of Fleet Intelligence than Telar S’jet.

I’m not going to just give up, however. Despite my conflict with some of Fleet Intelligence, I’ve found that this team works well with me, and we’ve already faced our first conflict with minimal losses. Considering the vastness of space, the Mothership might not encounter these aliens again, while they know where Kharak is. Telar’s “experience” would be better suited back at Kharak. Besides, I wouldn’t want to inflict him on Karan. I doubt he’d care about how she’s doing. I should check in on her once we’ve returned to Kharak and have been debriefed.

The last of the probes has been recovered, and all ships are docking. We’ll be entering hyperspace in moments. The hyperdrive is fully charged… it’s time to go home. For now.