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	<title>Tangents Reviews &#187; Fantasy comics</title>
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	<description>Webcomic Reviews, Rants, Stories, and more</description>
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		<title>Errant Story</title>
		<link>http://www.tangents.us/2012/01/10/errant-story-2/</link>
		<comments>http://www.tangents.us/2012/01/10/errant-story-2/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 04:52:22 +0000</pubDate>
		<dc:creator>Tangent</dc:creator>
				<category><![CDATA[Webcomic review]]></category>
		<category><![CDATA[Character growth]]></category>
		<category><![CDATA[Fantasy comics]]></category>

		<guid isPermaLink="false">http://www.tangents.us/?p=2976</guid>
		<description><![CDATA[I must admit that the latest update for the fantasy comic Errant Story had me sit back and applaud Meji’s putdown of the rather overbearing elf who demanded she surrender the power of the Elven god that she&#8230; acquired during the course of the comic. Given that another half-elven godling had nearly annihilated the remaining [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.errantstory.com/2012-01-09/5341" target="_blank"><img src="http://www.tangents.us/images/erst20120109.jpg" width="300" height="450" border="0" align="right" hspace="5" /></a>I must admit that the latest update for the fantasy comic <a href="">Errant Story</a> had me sit back and applaud Meji’s  putdown of the rather overbearing elf who demanded she surrender the power of the Elven god that she&#8230; acquired during the course of the comic. Given that another half-elven godling had nearly annihilated the remaining elves, it might be a tad understandable that they’d be twitchy over the thought of another half-elf retaining the power of one of their Gods. But to go so far <a href="http://www.errantstory.com/2012-01-02/5340">as to threaten to hunt her and her friends down lest she behave</a>&#8230; and offer “amnesty” if she do as they ask&#8230; well, I must say that Meji is showing considerable restraint (and maturity, compared to her past behavior) in responding to the elvish dunce who doesn’t know when to leave well enough alone. </p>
<p>It’s <i>how</i> she puts the elf in his place that is so truly enjoyable&#8230; and disturbing, when you consider it. She starts with a simple number&#8230; of how many elves are still alive in the mountain. Because she can feel their heart beats. She knows their emotions. She knows some are hurt. She knows some are trapped in rubble and wreckage and need aid. And she even can feel the heartbeat of the elf who has the audacity to threaten her after she and her friends saved all of their lives. Her threat isn’t to bring down the mountain upon the elves. She’s not going to “kick up dust and make a mess” like Ian did. Instead, she’ll just <i>end</i> those heartbeats.</p>
<p>In short, this is one of the most delightful badass retorts I’ve seen. It’s quiet, assured, and says volumes more than any visible use of force would present. The Meji of old would have fried her antagonist with a fireball or lightning bolt. This Meji is older, wiser&#8230; sadder even (having lost her long-time familiar, Ellis, and had to kill Ian, who she’d once hoped to hook up with). What’s more, this is a significant change from the protagonists of old that Michael Poe had written (which includes a drunken 16-year-old with a cybernetic arm who wanted to be molested on Christmas Eve so not to feel lonely any longer, from a <a href="http://www.exploitationnow.com/">previous series</a>). </p>
<p>Oh, I’m sure we’ll soon see Meji say or do something reminiscent of her old self to wrap up this series on a humorous note. But I must admit that I for one <i>prefer</i> this Meji to the dumb kid who started this series years ago who went on a silly quest to achieve godlike powers to graduate rather than study and do the right thing. But the price she’s paid for this power has tempered her, and made her a better person. Half the point of effective storytelling is growth and change, both with the protagonists and with the world they inhabit. At this point, Poe has succeeded in telling that story.</p>
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		<title>Order of the Stick</title>
		<link>http://www.tangents.us/2011/10/04/order-of-the-stick-14/</link>
		<comments>http://www.tangents.us/2011/10/04/order-of-the-stick-14/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 03:53:28 +0000</pubDate>
		<dc:creator>Tangent</dc:creator>
				<category><![CDATA[Secant]]></category>
		<category><![CDATA[Fantasy comics]]></category>
		<category><![CDATA[Fight Scenes in Webcomics]]></category>
		<category><![CDATA[Stick figure comic]]></category>

		<guid isPermaLink="false">http://www.tangents.us/?p=2758</guid>
		<description><![CDATA[Perhaps one of the most difficult things for webcartoonists to draw would be fight scenes (be it traditional fisticuffs between two opponents, two fleets of warships drawing bead on one another, or even some magical or psychic duel that occurs on some fantastical level). One of the greatest threats lies with boring the audience – [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.giantitp.com/comics/oots0808.html" target="_blank"><img src="http://www.tangents.us/images/oots0808.gif" width="213" height="207" border="0" align="right" hspace="5" /></a>Perhaps one of the most difficult things for webcartoonists to draw would be fight scenes (be it traditional fisticuffs between two opponents, two fleets of warships drawing bead on one another, or even some magical or psychic duel that occurs on some fantastical level). One of the greatest threats lies with boring the audience – while print comics have the benefit of 20+ pages of comic for the reader to skim through, webcomics sink or swim based on each individual page, and should several pages just not work, then the webcartoonist risks losing his audience. Of course, one method of handling fights is with an ensemble cast; if there are multiple people fighting in multiple places (or even just observing the fight or involved elsewhere with regular storytelling), then readers have enough going on to keep themselves occupied (though there is always the risk of <i>too</i> much going on, at which point readers can get confused).</p>
<p>Recent <a href="http://www.giantitp.com/comics/oots.html">Order of the Stick</a> comics have been a decent example for the use of ensemble casts in combat, what with Roy’s fight with Thog, Vaarsuvius’s fight with the dark elf Zz&#8217;dtri, Elan and Nale’s fight, and on down the line. However, I must admit the ongoing fight has been dragging in places; part of this may be because Burlew is drawing in anticipation for this chapter going to print (as has happened with previous storylines). It may be that when the story is done, it’ll read better (or at the very least readers will be able to skim through the fight scene). Fortunately the latest update has helped salvage the fight (and also suggests that we’ll be seeing things wrapping up on all fronts fairly soon), with Roy using his brains (and the terrain) to prevail in his fight over Thog.</p>
<p>I must hand it to Burlew: he foreshadowed this moment with an earlier scene as Thog and Roy argued over the effective placement of statistics (as characters in the OotS world understand game mechanics for some odd metaphysical reason). Thog’s taunt at Roy over how intelligence was ‘useless’ in a fight has been decisively disproven with Roy not only using his knowledge of architecture and engineering to realize how best to bring the roof down on Thog (literally), but also on how to taunt Thog into attacking him and damaging the pillars holding the ceiling up. Ultimately, what makes a fight uninteresting is how mundane it is. But when it’s spiced up with elements like this, it works. Oh, it can’t be done all the time, but it’s the perfect culmination of a conflict to drag the reader’s attention back to the story.</p>
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		<title>Order of the Stick</title>
		<link>http://www.tangents.us/2011/09/22/order-of-the-stick-13/</link>
		<comments>http://www.tangents.us/2011/09/22/order-of-the-stick-13/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 03:29:49 +0000</pubDate>
		<dc:creator>Tangent</dc:creator>
				<category><![CDATA[Secant]]></category>
		<category><![CDATA[Character development]]></category>
		<category><![CDATA[Fantasy comics]]></category>
		<category><![CDATA[Stick figure comic]]></category>

		<guid isPermaLink="false">http://www.tangents.us/?p=2729</guid>
		<description><![CDATA[I’ve mentioned before that I’m not a fan of Belkar from Order of the Stick. While he may have been amusing in the earlier comics, he quickly became a one-trick pony that just wasn’t funny. The small amounts of characters growth that Rich Burlew introduced did make him marginally more interesting, but it didn’t take [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.giantitp.com/comics/oots0807.html" target="_blank"><img src="http://www.tangents.us/images/oots0807.gif" width="144" height="275" border="0" align="right" hspace="5" /></a>I’ve mentioned before that I’m not a fan of Belkar from <a href="http://www.giantitp.com/comics/oots.html">Order of the Stick</a>. While he may have been amusing in the earlier comics, he quickly became a one-trick pony that just wasn’t funny. The small amounts of characters growth that Rich Burlew introduced did make him marginally more interesting, but it didn’t take long (this very story-arch in fact) for him to backslide into inanity. But I must admit I rather enjoyed this latest update, with Belkar wandering through the palace looking for antagonists to kill&#8230; and coming across his wounded cat companion.</p>
<p>Belkar’s adoption of Mr. Scruffy has been one of the few things to help redeem the character, and I must admit I’m glad to see he survived his battle against the kobold’s canine mount. Well, it’s no real surprise that he did; OotS sticks to D&#038;D physics for the most part, and ignores little things like bleeding to death from an arrow wound (unless of course the opponent is brought to negative hit points&#8230; at which point they usually stop moving). Nitpicks aside, however, Belkar coming across his wounded cat and freaking out about it was a refreshing touch. Of course, what makes it even more amusing is watching Belkar’s realization he’s changing. </p>
<p>When he was first given a chance at redemption in the midst of his fever dreams, Belkar was under the assumption that he could <i>fake</i> character growth. Somewhere along the line, that distinction has gotten blurry, especially as he’s found he finally <i>does</i> care for something other than himself. I just hope Burlew takes this the next step; it would be fun to see him realize he also cares for his adventuring companions (if only in a small way). And who knows? Perhaps Belkar himself will finish his growth at the end of his adventures and <i>willingly</i> step into the Unknown in an unexpected bit of heroism, be it to save his companions&#8230; or even just Mr. Scruffy.</p>
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