If I’ve had one primary complaint when it comes to gender transformation comics, it’s how lightly they treat the experience of waking up and finding that your body, your very identity, is no longer your own. To be honest, this works both for gender transformation comics and for body-switching/face-switching comics, but there is a greater level of horror attributed to being in a body that is alien to what you fundamentally are. Mind you, I’m not claiming men are better than women, or women better than men. But the truth is, we’re familiar with our own bodies. Waking up not only as someone else… but as the opposite gender? For all it’s played for laughs, when you get down to it, it’s a thing of horror.
That’s not to say there are no comics that touch on this horror theme (amusingly enough, one of the biggest offenders of the gender-switch-for-humor theme did briefly give us a glimpse of the less pleasant aspects of gender-swaps). Unfortunately, I can’t give a full review on She !s me! (Oh no! I’m a girl!) for one fundamental reason: the comic is in German. And my grasp of the German language is limited to a bare dozen words (considering I flunked out of it in high school, along with Spanish, French, and eventually Latin). Fortunately, the first seven chapters have been translated into English, for those of us who either proved inept at learning German, or who never had the opportunity.
First, I have to state this: the navigation system is suboptimal. If you have JavaScript disabled on your computer, you’ll be forced to open each thumbnail independently, and then back out of the image to go to the next. I suspect this is an aspect of the webcomic service that S!M is a part of, but I must say that not everyone will realize this is a JavaScript issue and could just give up on the comic. (Hell, it took me a while to realize that NoScript was preventing the system from operating properly, and I’m used to the quirks of the system. Some people may not even realize their system has JavaScript disabled.)
The comic itself takes a refreshingly honest look at the psychological aspects of an unwanted gender change, and as more than just the psychology of transsexualism. While S!M does indulge in some traditions found in many TG comics (such as the protagonist taking time to “explore” her new body, though the screen is blacked out in both the original German and in the translated comic, and the character refreshingly feels sickened afterward at what “she” did), the story also follows some realistic progressions: the protagonist decides to “sleep it off” at first only to wake up still a girl, and she even contemplates suicide but botches the job. When she tells someone she trusts about what happened, the response is also refreshingly honest, with the doctor in question refusing to believe and accusing her of being involved in a prank.
Sadly, the German-to-English translation has only been of the first 131 comics; there’s over 400 additional comics in German that have not been translated. As the last update in the English-language section was over two years ago, I suspect we won’t be seeing updates for English readers anytime soon (unless someone were to volunteer to do the translation and alter the existing text bubbles). That said, S!M is a refreshing and disturbing examination of what would happen if a gender transformation occurred in real life, and (assuming you activate JavaScript for the site so you can use the comic’s navigation) one I recommend reading.






Megatokyo
Admittingly, this is a problem inherent in visual media, and not just for comics. If characters are in a fairly immobile situation, such as sitting on a sofa playing games or talking, stuck in a car, or even stuck in a cubicle at work, then there’s not really much action for the artist to work with. Of course, character types and personalities can help modify this (such as having a fidgety character, or someone who’ll readily whap someone at a perceived insult or even just joking around), but if the characters are sitting around talking, it’s difficult to avoid the talking head syndrome. But as the latest update for Megatokyo proves, it can be done, and can bring a scene to life in the process.
Fred Gallagher often derides his artistic abilities, perhaps because of his roots as an architect rather than a classical art student (though I don’t know the specifics of his education, Gallagher has admitted to possessing a master’s degree in architecture). I must admit some amusement at his dismissal of his architectural artistic skills; one thing I regretted in the six months I was creating a comic was my own inability to draw decent buildings (or draw at all really). Gallagher has an attention to detail that is both the bane for MT (with the amount of time that goes into each comic) and one of its brightest aspects. Unfortunately for Gallagher, he’s a poster-child for artistic complexity, though he’s been trying to decrease the time spent on each comic.
In comparison, the latest strips with Ping and Ibara Junko flow from panel to panel. Rather than giving us brief photographs of the events, we’re getting a feel of motion without animation. We’re watching them eat and drink, with motions carried through from moment to moment while they talk. This encompasses hand gestures, changes in facial expressions, and body positioning. Even the brief use of CaP found in panels 6 and 8 of this previous strip are disguised through Ping’s motion and a shift in camera angle. It is these touches that help turn a static media into something fluid and living.
It is this eye to detail with the humanistic touches that brings Megatokyo to life, and increases the connection readers feel toward the characters. The characters feel alive, and draw people into the story. People want Ping to find love, and feel bad for Ibara’s embarrassment concerning her dad hitting her up for money at school. This emotional investment is what keeps people coming back even with the erratic update schedule MT is currently going through. Ironically, this attention to detail is one of the very things causing the intermittent update schedule, but when it works, Gallagher slams it out of the park, making the wait more than worth it.
→ Leave a comment
Posted in Webcomic commentary, Webcomic review
Tagged Complexity in comics, Webcomic design